Joint Push/Pull (Fredo6) - Push/Pull only works on a single face at a time. PushLine (Denis B) - Wait… an extension that allows you to push edges the same way that the Push/Pull tool allows you to push faces? What’s not to love? Solid Inspector is the quickest, easiest way to make sure that happens. Solid Inspector2 (Thomthom) - Whenever possible, I like to make sure that my models are solids. Weld (Smustard Team) - A simple function that you need an extension for, Weld takes care of joining multiple lines into curves with a single click. NOTE: Curviloft will require LibFredo to run. A great way to loft between curves or skin line geometry. Smooth, sweeping geometry can be achieved using arcs, push/pull, and scale, but sometimes you need to get a compound curved shape in one click. When that happens I love the simple interface of Bezier Curve.Ĭuric Mirror (Curic) - I know I can flip along an axis, or scale to -1.00 to mirror selected geometry, but Curic Mirror’s one-click interface is a time and headache saver!Ĭurviloft (Fredo6) - Some shapes are easier than others to create with SketchUp’s native tools. It allows you to filter your selections, making the act of choosing specific pieces of your model a snap… or a click!īezier Curve Tool (SketchUp Team) - I draw a lot of arcs, but there are plenty of times that I also need to draw a curve that is not a symmetrical arc. Selection Toys (Thomthom) - This extension is a must-have for EVERYONE. These extensions (with maybe one exception) can be added to almost any workflow and help you to create better models faster. These extensions are some of my personal favorite general-purpose extensions for SketchUp. I love SketchUp’s native toolset because there is just so much you can do with it! Though, sometimes you need an extension to help you get your model done a little quicker and a little easier.
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